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Intersociis
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  • Case Studies
  • About Us
  • Contact Us
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  • Case Studies

Case Studies

Our Work

We partner with game studios, software companies, and international organizations. Below are three examples of recent projects.

Case: QA for game Pool Party

About the Project

With Pool Party you play with up to four players or solo in tons of sports & brawl games and fight to become king of the party. The studio brought us in to support the full QA process during soft launch.

Our Contribution

  • Created a complete test plan
  • Performed daily build testing
  • Logged and prioritized bugs
  • Device compatibility testing on 25+ devices
  • Full regression testing for each update

About the Project

With Pool Party you play with up to four players or solo in tons of sports & brawl games and fight to become king of the party. The studio brought us in to support the full QA process during soft launch.

Our Contribution

  • Created a complete test plan
  • Performed daily build testing
  • Logged and prioritized bugs
  • Device compatibility testing on 25+ devices
  • Full regression testing for each update

Results

  • 40% reduction in crash reports
  • 120+ issues resolved before global launch
  • App Store rating improved from 3.8 to 4.5

Results

  • 40% reduction in crash reports
  • 120+ issues resolved before global launch
  • App Store rating improved from 3.8 to 4.5

Case: QA for Unpetrified: Echoes of Nature

About the Project

Unpetrified: Echoes of Nature is a narrative driven adventure game. The developer wanted a stable, frustration-free release.

Our Contribution

  • Level balancing and progression testing
  • UX testing and feedback
  • Set up automated regression tests
  • Performance testing on low-end devices

About the Project

Unpetrified: Echoes of Nature is a narrative driven adventure game. The developer wanted a stable, frustration-free release.

Our Contribution

  • Level balancing and progression testing
  • UX testing and feedback
  • Set up automated regression tests
  • Performance testing on low-end devices

Results

  • 95% reduction in gameplay-blocking bugs
  • 30% faster release cycle thanks to automation
  • Improved day-7 retention metrics

Results

  • 95% reduction in gameplay-blocking bugs
  • 30% faster release cycle thanks to automation
  • Improved day-7 retention metrics

Case: Localization and QA for Adventure Game Leif’s Adventure

About the Project

Leif’s Adventure is a story-driven, co-op action-adventure inspired by Nordic folklore, The studio needed high-quality English, Dutch and check on the German localization.

Our Contribution

  • Full localization (NL, EN & DE)
  • Built a terminology database
  • Performed in-game LQA
  • Cultural adaptation for humor and tone

About the Project

Leif’s Adventure is a story-driven, co-op action-adventure inspired by Nordic folklore, The studio needed high-quality English, Dutch and check on the German localization.

Our Contribution

  • Full localization (NL, EN & DE)
  • Built a terminology database
  • Performed in-game LQA
  • Cultural adaptation for humor and tone

Results

  • 100,000+ words translated
  • 98% fewer context-related issues after LQA
  • Strong positive feedback from the community

Results

  • 100,000+ words translated
  • 98% fewer context-related issues after LQA
  • Strong positive feedback from the community

Inter Sociis

Our name means “among allies”, and that’s exactly how we work. Intersociis is a team of experienced developers, QA engineers, and localization specialists who believe that the best results come from true collaboration.

Services

  • Software development
  • Quality assurance
  • Localization & LQA

Case studies

  • Pool Party
  • Echoes of Nature
  • Leif's Adventure
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